Product Details
Andamiro BASKETBALL PRO 2 Players Basketball Mechanical Ticket
Redemption Game Machine
Description:
Machine Material | Plywood, acrylic,plastic |
Language | Chinese, English |
Color | Same as the photo |
User Range | From kids to adult |
Application | FEC, kids land, indoor game center, hotel etc |
Basketball Pro incorporates a controller that is the size of an
actual basketball. The air-powered, hemispherical interface allows
players to control their shots. The game’s two player stations
support side-by-side competition or single play. Its two
backboards, equipped with hoops and game clocks, move up and down
as players propel mini balls at them with each pound. Players score
three points for every basket; baskets in the final 10 seconds
award six points. Its compact footprint is ideal for bars and other
street locations, and it will stand out in the largest of FECs.
Dimensions, Weight & Power Requirements
SETUP SPECIFICATIONS
Dims: 32” (813mm) W. x 38” D. (965mm) x 98” H. (2489mm)
Weight: 480 lbs. (218kg)
Power Consumption: 300W / 2.8APACKING SPECIFICATIONS
Number of pallets: 1
Dims: 46" x 36" x 87"
Weight: 680 lbs.
Company Profile
Established in 2016, Guangzhou Noqi Electronic Technology Co., Ltd.
is an amusement machine manufacturer with R&D capability and
rich experience. The factory is located in the largest amusement
equipment industry base in Asia - Panyu District, Guangzhou City.
The factory has a 1500 square meters assembly workshop and
showroom.
Our products cover a wide range of amusement machines, including
prize machines, prize redemption machines, simulation machines,
claw machines and children's amusement equipment, as well as
sophisticated venue management systems. We are able to provide our
customers with services from project design and planning, equipment
selection, equipment installation to project operation.
To date, all of our amusement equipment is CE certified and we have
exported over 1,000 amusement machines worldwide and helped over
3,000 customers open and operate high yield entertainment programs
in over 100 countries. Our ultimate goal is to be a partner to
every customer, not just one of their suppliers.